Whispers room 6 where is the crowbar




















The door on the left does not open. Slide the cabinet next to it to see another door. To open it, you need a master key. Turn around and pick up the scissors from the floor on the left side. Come back, with scissors cut the two roots near the door leading from the basement. Climb to the second floor, go left and pick up the mysterious key from Nicolas's suitcase.

Watch the cut scene. Go downstairs and talk to Emma in the living room. Follow to the basement, but it's too dark there. Go up to the attic and find the lantern on one of the shelves. Go down to the basement, go to the right and find the fuse box. Open it and examine the place under the fuse.

Remove the barn key from the inside of the door. Go outside and go right to the barn. Circle around it on the right side. Open the barn and inside you will find a bloodied shirt, as well as a cardboard box with instructions and a Quantum Localizer. Get out of the barn and learn about using a Quantum Localizer. When its icon appears in the lower left corner, then there is a quantum cloud nearby.

You can get or remove the Localizer by pressing F. Take out the device and move in that direction in which percentages will increase.

Closer to the place, click on RMB and you will see a red cloud in the device. Hold LMB to scan it. There should be a green light during scanning.

Go to the house until you hear a new signal. Take out the locator and move to the arbour. Scan the cloud, but the anomaly will prevent it. Look to the left of the arbour, on the lake. Go to it, click RMB and you will see an anomaly over water.

Hold LMB and shoot at the anomaly. Then study the memory from the arbour. Bend down and pick up the grappling hook to the bench. Follow further from the arbor and to the right of the blocked gate.

Explore the cloud near the red stairs on the hill. Throw a grappling hook with a rope into it and lower it down. Go up. Follow the path and explore the cloud at the gate on the right.

They are closed. Go a little further, remove the metal sheet on the right side and break out two rotten boards. Use the jump to climb the ledge behind the cave. Soon you will reach a barn with a hanging deer. Go left of the doors leading to the warehouse to go around the fence. You will find a white box. Move it to the white ledge, jump up and find yourself at the warehouse. Try to explore the cloud. Then use the pulses to find three anomalies flying around one will be above the warehouse.

Destroy them; you will see that same stranger. Remove the hunting knife from the haystack in which the stranger was. Cut the rope on the gate nearby, go behind them and go left. Cut the rope on the other gates. Go there, turn left and drop the hook onto the stairs above. Lower it, go up to the roof and make your way to the barn.

Inside, you see a deer carcass. Examine the ladder from the side, knock it over, but it is broken. Find a bolt cutter in the barn, then a door with a chain. Cut it and remove the red beam. Open the door, you will find a white box. Drag it to the stairs, go up and cut the rope holding the deer carcass. Take your hand inside the carcass to find a fuse.

Return to the house, go down to the basement and install a fuse. Rise from the basement to the first floor and watch the cut-scene. Move the dresser to find the portrait. After loading, exit the corridor and answer the phone. Through the living room in which the main character was sitting, go to the office behind the double doors.

Go to the desktop to begin studying the Enigma cryptographic machine. Inspect the instructions. Open the top cover above the keyboard , select the disks from the table on the left and place them in the correct order.

It is time to start decryption. Examine the sheet to the right of the machine. Take a look at the table that is attached to the inside of the Enigma cover. There are several different settings here.

Find the option where there are all the numbers and letters indicated. Now use device and enter letters on paper. You will receive the message "Trust only yourself. Examine the newspaper clipping and pick up a razor. You will receive another letter from Nicolas. And again we are offered to plunge into the memories of Nicolas.

After hallucinations, study the note from Mary lying on the pedestal in front. You will find out what she wrote to Father Nicolas. There is a clock on the left side of the table. Expand them and find out how Nicholas broke his watch as a child, and his father continued to keep them anyway.

The initials are on them. Open the next door, remove the doormat and crawl under the floor until you fall into the office. Examine the cabinet on the left. It will have a revolver and a master key.

Go a little further, light a candle and pick up the amulet. On the back of the initials is George, a partner of Father Nicolas. Go to your desk and study a newspaper clipping about a mine explosion. Interact with the door to proceed with hacking. Drag the master key while hitting the bottom of the cylinders.

Click LMB when the cylinders are above the lock line. As soon as all three are on top, the door will open. Light candles in the room, examine a children's toy and a belt. Move the chair, go down to the basement and break open the door with the master keys. Break down two boards in the room and climb between the walls until you see two characters.

When the hero says that he cannot go further, move back. Unknown will pull you out of the wall. Need to look for a way out of the room. There are four pins on the left door. Go a little further and pick up a metal pipe from the floor.

Do you remember that Norton, who helped Nicolas's father sign the lands, was a judge? Pick up the handle that was hidden under the wig. Find a gear under one of the cabinets lying on the floor. Install the gear and handle on the door, then rotate the latter and go outside. Follow the trail of blood and shoot back from Norton. It will appear whenever fog surrounds you. On standard difficulty it will need to be shot twice, low - once.

In addition, he will run slowly on low difficulty. There will be dead ends in several places, but you can easily get around them through nearby buildings. In the end, you will reach the hotel, where you have to fight with Norton. Shoot him, dodge flying axes and stay away when he screams. You get a room at the creepiest hotel ever.

And then your family goes missing! Explore the haunted rooms, relocate your loved ones, and get out of here! Good luck and have fun! Note : This game contains a creepy scenario so may not be suitable for young players or the faint of heart people! Play This Game. Tried all nothing happens. Gonna restart. Reloaded the game and got the same bug. Keys wont work. Reloaded and now The ghost girl won't appear after I clean the mirror.

Now my wife and daughter disappeared. How to change the tire? I have jack,wrench and tire but can't put the tires on. Hi all! Have a flashlight needs batteries? I can't get into the kitchen Hi everyone, I'm stuck in the hotel. Thanks Roberto! Michelle- you have to escape the hotel ;. Thanks Debbie. My last piece was on right side of falling cabinet. Well, I hope you finish the game. I found the tire in the warehouse, but not the jack or the spanner.

I'm trying to remember Game loads and then it says game is locked and not playable at this point??????????

Funny game! LOL Locked!!!! This comment has been removed by the author. Post a Comment Please read our Commenting Rules before posting your comment! Weekly Most Popular Games. I reached out with my crowbar, the armchair still a barrier between me and the potentially explosive pile of remains, and poked it.

When the metal end of the crowbar touched the ash, I winced as I felt a spark of electricity jump into me, and it stopped glowing. Raven joined me in sifting through the ashes after a few more minutes hiding behind the chair, but apart from a scrap of ancient paper, which was inscribed with a lot of symbols, we found nothing. Feeling mildly disappointed at the lack of awesome loot, I flopped back into one of the armchairs, and let out a sigh that encapsulated what I thought about going through all this effort for nothing.

My phone was ringing, inside my pocket. I'd forgotten to turn it off earlier after checking the photo of the map, and now it was ringing. Apprehensively, I slowly slid the tiny device out of my pocket, holding it in two fingers, as if it'd suddenly animate and bite me.

I spent a full minute trying to willfully ignore it, trying to make it go away, but to no avail. Eventually, I raised it up to my ear, and after a second or two of hope that it'd just stop, pressed the tiny green analog phone shown on the screen. There was nothing at the other end. No deafening screams, or demonic chanting, or Rick Astley singing the song of his people, there was just nothing.

My query was once again met with silence. No, wait, not silence. I strained my ear and pressed it to the speaker, and finally heard something. Among the silence, there was a noise, so silent I almost mistook it for digital static. That seemed to get a response. The noise was slowly, but surely, picking up in volume, and I managed to discern what it was. Whispering, which was so silent, I could almost mistake it for nothing.

Just like At the realisation, I reflexively threw away the phone, which landed noisily somewhere in the adjacent kitchen. Not that I noticed, as I was currently on the floor, hands pressed to my ears, trying to stop the whispering, which had not ceased when I tossed the phone. The voice had multiplied a great deal, and had also become louder. It was impossible to discern any of the words. Some of them had started to shout instead of whisper, one was chanting something vaguely demonic, and I was quickly getting overwhelmed.

Thrashing on the floor, I was trying in vain to silence the voices. After what felt like hours, the whispering voices fell silent one by one.

When only one was left, I caught a fragment of the last sentence before it too ceased to speak. When it was over, I found myself lying on the ground, hands on my ears, staring at the ceiling. Then, I saw a beaked and feathered head and felt it poking at my nose. I winced, but was also ripped from my stupor. I sat up, but quickly fell back down due to my head feeling like I'd drunk myself into a coma the night prior.

I never had a great alcohol tolerance, give me two beers and I'm gone, but this felt like I'd indulged on some high-caliber moonshine. After a while, I managed to drag myself up to the armchair once more, and waiting out the resulting dizziness, looked to where Raven was sitting on the floor. I think her ghost wrote in the diary. Or she had a premonition.

NO idea. Did you move the car out of the way? Did you clear the vines using the shears? I also struggled to get the lug wrench working Keep trying!

If you do not see the fuse on the reception desk, then you might have missed a previous step. Some items only appear when certain events are triggered. Maybe follow the walkthrough from the top and see? Can't find the glue. It's supposed to be in the sink, but no matter where I click, I can't find it I found the glue in the sink. Wonder why you can't get it? Try to follow this walkthrough from top down till you get tot the kitchen Using the lug wrench was difficult.



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